The new workshop nerf has nerfed it too much - here's why. Im sorry if there are any grammatical mistakes, i've just spent 13 hours playing/streaming/recording my bannerlord playthrough and im just about to go to bed. However i first would like to state my thoughts on the new patch that was released a few hours ago.

Scan around towns until you see a cheap resource with ridiculous quantity, and make your workshop correspond to that resource. 1000+ cheap grain is pretty good for a brewery. If you have already done that it is possible that there is local competition, its better to make a beer workshop in a town (for example) thats far away from another good

Low Security = higher corruption. High Security = Lower corruption. Higher Prosperity = More Corruption via thugs becoming more prosperous as well. When high prosperity outpaces security by a lot you end up with the same corruption result as low security. Solution = Kill the thugs off to reduce their numbers and thus their corruption. With a vast continent to explore in Mount & Blade II: Bannerlord, adventurers will need to have a bit of gold (or denars) to stay afloat.Here’s our mini-guide on how to make money early in the game. Look at the the difference between the price of leather and the cost of hides and their availability. If the difference is large then your tannery will make good money if many caravans visit the town ( best results with prosperous towns of course) My tannery in Onira right now is making more than 700 a day, once reached 800 for a while. depends on what it makes, check the nearby villages for what they produce, and make your workshop use what they produce, other-wise you have to supply your workshop with what it needs. if 4 villages do cows, and you build a pottery workshop, you have to be the one to supply all the clay, if you build a tanner then the villages supply the mats wIDvFp.
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  • mount and blade bannerlord how to make money from workshop